the pivot mini-dictionary

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the pivot mini-dictionary

Post  Forsaken on Fri Oct 24, 2008 6:12 am

ok so this mini-dictionary is intended to be read by pivot newbies this is why only frequently used words will be here and every once in a while i'll update to make sure they understand everything related to pivot

here lets start
1.Pivot-It Is The Name Of The Program Peter Bone
Created For Animating Sticks,Now It Is One Of The Most Famous
Programs used by people

2.Courtesy-it means that someone has given a
thoughtful comment to you and request for you
to do the same

3.Easing- this is a method used in animating used
for making a smooth animation it's main principle
is taken from a slow car to speed then slow down again
until it finally stops

4.Physics- It means as how realistic the animation
is to the eyes of the viewers

5.Stiffness-It is how stiff your stick movements
are a stiff animation looks like sticks are robots

6.Particles-Are small stks used for blood,ground,beams,etc
these are the small parts left behind by the ones mentioned above

7.Collabs- this is short for collaboration, this is
the animations of 3 or more animators with a certain theme
after everybody is done they will put it together and make it
a flash animation
NOTE-Certain Collabs May/May not have rank requirements

8.Joint-these is like a collab but with less people
and without a theme and also this is rarely flashed
it is two or more animators doing ONLY ONE animation

9.PW-short term for pivot war this is done/made by
two animators sending each other their stk bases and sig stk
they animate their stk base battling the other's stk base
whoever has the best animation wins

10.Smoothness-Smoothness is how fluid your
animation is
Note- Making an Eased and Unstiff animation
is a smooth animation

11.Heavy Spacing-okay this is a style of
animating some animators prefer, this style
has the principle of animating in this manner
|-|-|---|---|-----|-----|----|--|-|
Note:the | are the frames and - are the
pixels moved and that some users cannot go
to much in the ranks using this style

12.Blur-this is an effect that can be made
by making A faded copy of the obj./stk in the same place
as before you moved it

13.Trail-This is an effect that is like blur but this
effect leaves some sort of trail on a fast movement(usually)
and it also reinforces the idea that something/someone moves fast

14.Camera Movements-this is the effect that
shows different camera views like 1st person view,2nd,3rd,etc
this also builds up tension(sometimes) and is used for
making an animation a lot more proffesional/cooler

15.Onion Skin-this is a trail that shows the prevous
movement of an obj,/stk it is grey in color and doesn't
show in the actual animaion

16.General Shadow-it is a stk that is oval in shape
and serves as a general shadow

17.Full Shadow-it is the shadow of a
stk shown by making a copy of it doing
the same movements it is usually colored
grey it is usually shown in 3d bg's
it shows proffesionalisim and makes an animation
look more cooler


and yeah for final words i'll be posting animations, pictures and diagrams here in the near future for better understanding i'm not really good with anims,pictures and diagrams so if anyone is will ing to share his then i'll be happy to put it here and credit them bye for now
Very Happy

Forsaken
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Registration date: 2008-10-23

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Re: the pivot mini-dictionary

Post  Sam on Thu Oct 30, 2008 11:32 pm

Wow, Its like our very own pivot dictionary (:
Nice work Twisted Evil

Sam
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Re: the pivot mini-dictionary

Post  CocaCola on Sat Nov 01, 2008 3:44 pm

That's great. That should help a lot of new people to the forum!

CocaCola
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Registration date: 2008-11-01

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